Many of which you can find here Green Joy-Con D-Pad Shells for Nintendo Switch. I have found 100+ unused models (decorative items / blocks) / textures which are part of a beta build of DQB2.
Natural Reshade is a graphic mod for Dragon Quest XI, giving a fresh air to its. Though text files are probably uncompressed inside the linkdata, that's why there hasn't been any new advancements made yet. Alternatively, for 1.55 (2) you can turn off ads permanently (one-off. the only working "mod" which is known about for now is a text translation tool which was meant to extract japanese text and translate it back to english and seemingly it was working. Maybe someone can take a look and will maybe find the mistake? Someone I know already wrote a re-inject script in python but unfortunately it's not working. Linkdata files from Koei Tecmo work in a way that there is an idx file which will give you the exact position of a file inside the linkdata.bin archive. And I'll let you in on my Modding progress.
If someone could reverse engineer it it would make it possible to re-inject bigger files like models and textures back into the linkdata. I'll show you even more 100 amazing looking Builds in Dragon Quest Builders 2 so far. the game files are encrypted by a special zlib Koei Tecmo algorythm which can be found in the arslan.bms file on the web. G1m script (to recognize the exported model files from the gas machine and add animation file support): Merge script (to merge different parts of the characters together): The python scripts you'll need to put into its python folder inside the plugins folder. This will also help you to combine head/hair/body of all the character models. to display animations you need to use Noesis. All models, textures and animations have been looked through by me and all the folders the gas machine will extract for you will have the following content.
I not going to pretend to know all the details, but with what I have seem before, mods seem to have certain limitations. You must supply the publisher with money nonstop. This will extract the linkdata.idx/.bin into textures, models, animation sequences, soundfiles, speech text files etc. But then it will be difficult to make you wait, want and buy DRAGON QUEST BUILDERS 3. To extract all possibly accessible files you need to use the program "Steven's Gas Machine". I can try to give you all the informations I've collected so far to finally release a working mod. Browse Mod DB Dragon Quest Builders 2 members. Maybe some of you are hobby programmers and want to give it a go? No one has made anything noteworthy with this game yet.